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Old 11-02-2009, 04:52 AM  
djdynamite123 djdynamite123 is offline
Super Moderator
 
Join Date: Sep 2008
Location: england UK
Posts: 2,283
Wii Loader Configurable USB Loader v46 Released


A new version of the Configurable USB Loader Based on Wanikoko SD/USB Loader, Kwiirk's Yal, Hermes uLoader, WiiPower's NeoGamma + many others (Sorg, nIxx, fishears, usptactical, 56Killer, WiiShizzza, hungyip84, Narolez, ...) have released v46, and finally, No more WBFS drive partition and managers.

Features:
- SDHC and USB HDD device support
- GUI and Console mode (switchable runtime)
- Background Music (.mp3 or .mod)
- Themes (switchable runtime)
- Widescreen (auto-detect)
- Transparency (covers and console)
- Cover images download
- Cover styles: 2d, 3d, disc
- Automatic resize of covers
- Renaming game titles (using titles.txt)
- Per game configuration of Video mode, Language, Ocarina cheating
- Light up DVD slot when install finishes, optional eject
- Childproof and parental guidance
- USB HDD with multiple partitions supported (WBFS for games and FAT for config, covers and other resources)
- SDHC with multiple partitions supported (WBFS for games and FAT for resources...)
- Custom IOS selection for better compatibility with USB drives and other USB devices.
- cIOS supported: waninkoko's 249 & 250, Hermes 222 & 223 (mload), kwiirk 222 & 223 (yal)
- Banner Sounds
- Loading games from .wbfs files on a FAT partition
- Configurable

What's New?

Changes since 46b:

* Support for direct launching of games from fat
(Useful for game channel launching, using loadstructor or similar tool)
To specify direct loading from fat, the parameter has to be in form: #GAMEID-X
Where X is 0-3 for wbfs and 4-9 for fat partitions (4 means first fat partition)
* Automatically switch to ios222 in case ios249 is used for starting games from fat
* Only allow IOS 222 and 223 in game options if fat partition is selected
* Improved drawing speed in some coverflow gui modes
* Cleanups

Changes since 45:

cfg v46b (beta)

* Added option: partition = [WBFS1], ..., WBFS4, FAT1, ..., FAT9, ask
* Saving global settings will also save current selected partition
* Increased fat cache size in IOS module
* Load FAT module in IOS early in case config has:
ios=222-mload (or ios=223-mload) and partition=FAT*
So that IOS does not need to be reloaded another time before
starting the game from a FAT partition
* Added indication in global options if [FAT] module is loaded in IOS
* Cleanups

cfg v46a2 (alpha2)

* Faster loading of game list from a fat partition - should be instant now.
The only thing that has a slight delay is showing the hdd free space
in console mode game list (if it is enabled)
* Create game info file after installing on a FAT partition named:
usb:/wbfs/GAMEID_TITLE.txt This makes it easier to tell the titles
of installed games when using a filesystem explorer
* Rephrased the warning message when no WBFS partition found
* Allow to select partition if no wbfs partition is found and disable_format is on.
* Minor cleanups in partition selection

cfg v46a (alpha)

* Loading games from a FAT32 partitions. The game file has to
be located and named like this: usb:/wbfs/GAMEID.wbfs

Download: Here

 


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Old 11-02-2009, 06:43 AM
dorm3nt dorm3nt is offline
member+
Load from Fat????? Seriously? NIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICE.
Edit
Old 11-02-2009, 07:50 AM
radical dreamer radical dreamer is offline
new member
Yes very nice, now I don't have to move everything off of my flash drive every time I want to try a new game on the loader. :-)

By the way, I don't see it mentioned in the description, but you need a program called wbfs_file to convert your .iso files to .wbfs files. I think the newest version is wbfs_file_1.3.

Anyway, you can either run it in cmd prompt like "gamename.iso wbfs_file.exe" to convert from iso to .wbfs..

Or as this guide suggests by its title, I think you can also extract your games from a wbfs formatted device into separate wbfs files: http://gwht.wikidot.com/wbfs-to-fat-transfer <--- This place also has the wbfs_file linked on it.
I did not make that page, and have nothing to do with it. Make sure to scan your files with an antivirus program before using them.
Edit
Old 11-02-2009, 09:39 AM
dbizzzz dbizzzz is offline
new member
Can this be installed as a menu channel (WAD) ?
Edit
Old 11-02-2009, 10:28 AM
R3dfaction R3dfaction is offline
finish him
Someone clarify this, you can run Wii ISO's through FAT? Kinda hoping GC ISO's work

How would this work when FAT can hold less than 4gb a file? Wouldn't you need a NTFS USB drve, since Wii games are more than 4gb?
Edit
Old 11-02-2009, 11:09 AM
dorm3nt dorm3nt is offline
member+
Most games I have put on my HDD have been shrunk to under 4 GB, and if not then you could always leave a smaller wbfs partition for games that do go over that limit, you can switch from right within the loaders options which partition your using.

EDIT: GC games would need to be running in Wii mode, as opposed to GC mode, for the usb ports to be working.. as far as I know anyway.
Edit
Old 11-02-2009, 12:13 PM
goku1337 goku1337 is offline
new member
Hey do anyone know anything about updates cause v46 Configurable USB Loader just came out today an it say you can boot an iso without WBFS format it said you can use fat im trying to see if the things i have on my drive will still be there when i update to v46 fat
Edit
Old 11-02-2009, 12:21 PM
vSaAmTp vSaAmTp is offline
new member
Load from Fat32 perfect.. Thanks...
Edit
Old 11-02-2009, 01:31 PM
hatredg0d hatredg0d is offline
member
Quote:
Originally Posted by R3dfaction View Post
How would this work when FAT can hold less than 4gb a file? Wouldn't you need a NTFS USB drve, since Wii games are more than 4gb?
when you make the .wbfs file it splits it into multiple files after a certain size. so yes, you can even get games on dual layer disks to work on fat32, and im sure ntfs will come in the future.
Edit
Old 11-02-2009, 01:39 PM
Gnimm Gnimm is offline
playa
I'm not a pirate so if I want to keep my version at 45, would I be future-proof?

I'm a tech idiot, and I'm worried I'll screw something up if I try to transfer everything.
Edit
Old 11-02-2009, 03:14 PM
hatredg0d hatredg0d is offline
member
you can update and still use everything how you have it. it just ADDED support for it. although they have had fat support for a little like.
Edit
Old 11-02-2009, 03:52 PM
Convoy Convoy is offline
new member
Sweeeeet. no more discs. FAT support is awesome. I got a lot of crap on my usb drive and didn't wanna mess with it all and now i don't have to! so happy...
Edit
Old 11-02-2009, 07:44 PM
radical dreamer radical dreamer is offline
new member
I'm getting an error when loading a game:

"wbfs error: hd nvn sector doesn't match"
ERROR: opening R7GEAF (db revenge of king piccolo)

This number is also mentioned at the top somewhere: (8644262912.00GB) <-- that could also be an G8 and not a GB, my screen is a little blurry.

In the package at the top of the thread, there are two alternate main dol files. One that mentions "fat" in the filename, and one that is just in the USBLoader folder that goes in apps. I'm using the one that was just in the USBLoader folder by default, because the one that mentioned "fat" in the filename would just time out when trying to see my flash drive. (yes it was in the correct slot)

If this is of any significance, I'm using a 16GB Kingston Data Traveler flash drive.


*Edit*
Nevermind, sorry for my ignorance, I didn't notice that it split the game into two diff. files. It's attempting to load the game now. Been a few mins though, wonder if it's supposed to take this long.

*2nd edit*

Ok got it working! I had to install a newer version of that cios222 and then I did have to use that dol that mentioned fat in the filename after that. whew.
Edit
Old 11-06-2009, 11:44 AM
magix1502 magix1502 is offline
new member
Quote:
Originally Posted by hatredg0d View Post
when you make the .wbfs file it splits it into multiple files after a certain size. so yes, you can even get games on dual layer disks to work on fat32, and im sure ntfs will come in the future.
To be honest this method doesn't seem like it's worth the trouble. The files still require conversion and if you already have a wbfs partition it isn't worth the hassle.
NTFS support would be amazing but it's been planned for a long while and doesn't seem like it'll appear in the near future. Same for WBFS+ (I'm not even sure if that project is still alive).
Edit

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