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There are currently 13 members and 121 guests. Most users ever online was 767, 01-18-2009 at 05:19 PM.
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Wolfenstein 3D Wii to 1.3 Released |
posted by djdynamite123 07-03-2009 |
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MrPeanut has updated Wolfenstein 3D Wii to 1.3. Wolfenstein 3D is a video game that is generally regarded as having popularized the first person shooter genre on the PC.
Quote:
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Wolfenstein was created by id Software and published by Apogee Software. Released on May 5, 1992 for MS-DOS, the game was inspired by the 1980s Muse Software computer games Castle Wolfenstein and Beyond Castle Wolfenstein. It has been ported to a wide variety of systems, including 3DO, Super NES, Game Boy Advance, Acorn Archimedes, Atari Jaguar, Apple Macintosh, Apple IIGS, Windows Mobile and the iPhone OS.
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What's new?
* Adlib (synthesized) sound and music now work 100%. I want to thank Tantric for his work on the SDL port for the wii. The SDL_Sound code is awesome!
* I've done a little tweaking with the IR turning. I've added a "DeadZone" variable to the engine which discards input from the controller if it is a certain amount of pixels from the center of the screen (this number is customizable in the misc options menu). The idea behind this is that turning your character using the wiimote doesn't appear so sensitive and jerky. Thanks Arikado for this idea.
* Fixed the typo in the cheat menu, Thanks Roobix.
Download Full: Here
Download ShareWare: Here
Download Spear Of Destiny: Here
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JPCSP 0.2 - revision 1083 Released |
posted by brakken 07-02-2009 |
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The JPCSP Team behind the name of the same emulator for the PC has released a new version. The JPCSP emulator emulates the Sony PSP portable video gaming console using the JAVA programming language and can run a handful of games - mostly 2D puzzle and a few RPG.
What's New?
- Added basic GE capture support, tested on cube sample. Until we record persistent GE state (texture on/off, etc) for best results replay captures in the same game it was recorded in.
- Fixed a refresh bug. Open menu trick should no longer be needed (click on File menu, it overlaps the display area and forces it to redraw, sometimes making something appear).
- fixed wait umd stat.
Download: Here
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PSP Custom Firmware 5.50 GEN-B Released |
posted by brakken 07-02-2009 |
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The PSPGEN Team have released a new version of their Custom Firmware for the Sony PSP. Using this custom firmware you can get the most of of your PSP like playing backups, launching homebrew and having access to the Playstation Store.
What you need:
- A PSP-1000 or PSP-2000 v1 or v2 already running Custom Firmware 5.50 GEN-A. DO NOT attempt to install this on a PSP-3000 or any PSP with a TA-088v3 motherboard.
5.50 GEN-B [translated] changes:
- Bug fix: the VSH menu can now be disabled
- Pressing Select can start the recovery, bring up the VSH recovery menu, or do nothing at all (for those who wish to use Remote Play between their PSP and PS3)
- Update via Network (taken from M33)
- * That Evangelion Jo game we told you about; it can be launched & played now
- Pandora (converting the battery to/from the Pandora-state) and Shutdown Device options added to the VSH menu
- Flash1 format option adds a check that prevents a flash1 format if enabled
- Access [remains open] to the PlayStation Store and Remote Play continues working
* Playing Evangelion: Jo without having to patch the ISO is a bit unstable. This is more or less a proof-of-concept to bypass the newly introduced CFW check. Proper details on countering this protection will be released later. For now — very quickly press Triangle & Circle when starting the game. It should work.
Once again — props to the GEN team. Nice work.
Related (Required) - Custom Firmware 5.50 GEN-A Build 4
Download: Here
Source: psp-hacks
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Bunjalloo v0.7.3 Released |
posted by brakken 07-02-2009 |
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Quirky the author of Bunjalloo a Nintendo DS web browser has been silent for some time. That hasn't stopped him from finally releasing a new version.
What's New?
* A new NDS banner bitmap by Sam Goldfield
* Add new scrolling method - just hold and drag, sort of
* Page up and down now scroll just 1 screen
* Fix for linked image following a text link, which caused an unclickable text link
* Fix crash caused by bad HTML entities
* Fix memory leak when unzipping files
* Fix for some rarer types of PNG image
* Disable button shortcuts when keyboard is visible
* Remove automatic DLDI patching of unzipped NDS files
* Update to devkitPro r26 and libpng 1.2.37
Download: Here
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USB Gecko SkeenTest Winners Announced |
posted by brakken 07-02-2009 |
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It's winner time. Arrows by mntorankusu and Peeking Goomba by ChickenWing have won the USB Gecko Skeentest. The goal of the contest was to create an unique background for Gecko OS and upload it to NintenSkinz. For more about the contest details you can view them here. Winners check your PM box!
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Alpha TrIs v1.0 Released |
posted by brakken 07-02-2009 |
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The Alpha DevTeam releases the first version of Alpha Tris, homebrew-developed game that simulates the LUA popular TicTacToe game, which is the classic Tic Tac Toe.
More to follow.
Changelog v1.0:
Quote:
• A 'graphical user interface simple and intuitive
• A menu that includes the functions:
- New Game / Start a new game
- Options / Allows you to change the pointer and the background
- Loans / Show creators dell'Homebrew
- Turn off PSP / PSP Turns off the
- Exit / Back to the XMB
Download: Here
Source: dcemu
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Nitro Engine v0.6.0 Released |
posted by brakken 07-02-2009 |
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AntonioND has released a new version of his PALib compatible 3D engine for the Nintendo DS. The Nitro Engine is a project for Nintendo DS developers which is aimed at implementing 3D based gameplay into their projects more easier.
What's New?
-The functions used to modify textures and palettes now return a pointer to the data so that you can modify them easily.
-Each material can have different propierties (amient, diffuse...). You can set the default ones, the propierties each new material will have, and then you can set each material's propierties individually.
-New texture and palette allocation system, it is faster and better. Defragmenting functions don't work now, but I'll fix them for the next version.
-Added a debug system. You can compile Nitro Engine in "debug mode" and it will send error messages to the function you want. Once you have finished debugging or whatever, just recompile Nitro Engine without debug mode.
-Window system renamed to Sprite system. You can set a rotation and a scale for each one.
-The most important thing... The animation system has been improved, and now animated models are drawn using linear interpolation (you can disable it, anyway).
-As a result, I've modified the converters, so you'll have to convert yout animated models again.
Download: Here
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DOSBox Wii 0.73.02 Released |
posted by djdynamite123 07-01-2009 |
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Carl Kenner and Tantric have released a new version of their port of DOSBox a DOS emulator for the Nintendo Wii. It features USB mouse and keyboard support, wiimote pointer support, SD/USB mounting etc.
What's new?
* Upgraded DOSBox engine to latest SVN
* Fixed lockup when only using the Wiimote (no attachments connected)
* Compiled with latest libogc and SDL Wii
Download: Here
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